[−][src]Trait gio::MenuAttributeIterExt
Required methods
fn get_name(&self) -> Option<GString>
Gets the name of the attribute at the current iterator position, as a string.
The iterator is not advanced.
Returns
the name of the attribute
fn get_next(&self) -> Option<(GString, Variant)>
This function combines MenuAttributeIterExt::next
with
MenuAttributeIterExt::get_name
and MenuAttributeIterExt::get_value
.
First the iterator is advanced to the next (possibly first) attribute.
If that fails, then false
is returned and there are no other
effects.
If successful, name
and value
are set to the name and value of the
attribute that has just been advanced to. At this point,
MenuAttributeIterExt::get_name
and MenuAttributeIterExt::get_value
will
return the same values again.
The value returned in name
remains valid for as long as the iterator
remains at the current position. The value returned in value
must
be unreffed using glib::Variant::unref
when it is no longer in use.
out_name
the type of the attribute
value
the attribute value
Returns
true
on success, or false
if there is no additional
attribute
fn get_value(&self) -> Option<Variant>
Gets the value of the attribute at the current iterator position.
The iterator is not advanced.
Returns
the value of the current attribute
fn next(&self) -> bool
Attempts to advance the iterator to the next (possibly first) attribute.
true
is returned on success, or false
if there are no more
attributes.
You must call this function when you first acquire the iterator to advance it to the first attribute (and determine if the first attribute exists at all).
Returns
true
on success, or false
when there are no more attributes