[−][src]Trait gio::MenuAttributeIterExt
Required methods
fn get_name(&self) -> Option<GString>
Gets the name of the attribute at the current iterator position, as a string.
The iterator is not advanced.
Returns
the name of the attribute
fn get_next(&self) -> Option<(GString, Variant)>
This function combines MenuAttributeIterExt::next with
MenuAttributeIterExt::get_name and MenuAttributeIterExt::get_value.
First the iterator is advanced to the next (possibly first) attribute.
If that fails, then false is returned and there are no other
effects.
If successful, name and value are set to the name and value of the
attribute that has just been advanced to. At this point,
MenuAttributeIterExt::get_name and MenuAttributeIterExt::get_value will
return the same values again.
The value returned in name remains valid for as long as the iterator
remains at the current position. The value returned in value must
be unreffed using glib::Variant::unref when it is no longer in use.
out_name
the type of the attribute
value
the attribute value
Returns
true on success, or false if there is no additional
attribute
fn get_value(&self) -> Option<Variant>
Gets the value of the attribute at the current iterator position.
The iterator is not advanced.
Returns
the value of the current attribute
fn next(&self) -> bool
Attempts to advance the iterator to the next (possibly first) attribute.
true is returned on success, or false if there are no more
attributes.
You must call this function when you first acquire the iterator to advance it to the first attribute (and determine if the first attribute exists at all).
Returns
true on success, or false when there are no more attributes