[−]Struct gio::MenuItem
MenuItem
is an opaque structure type. You must access it using the
functions below.
Implements
Methods
impl MenuItem
[src]
pub fn new(label: Option<&str>, detailed_action: Option<&str>) -> MenuItem
[src]
Creates a new MenuItem
.
If label
is non-None
it is used to set the "label" attribute of the
new item.
If detailed_action
is non-None
it is used to set the "action" and
possibly the "target" attribute of the new item. See
MenuItem::set_detailed_action
for more information.
label
the section label, or None
detailed_action
the detailed action string, or None
Returns
a new MenuItem
pub fn new_from_model<P: IsA<MenuModel>>(model: &P, item_index: i32) -> MenuItem
[src]
Creates a MenuItem
as an exact copy of an existing menu item in a
MenuModel
.
item_index
must be valid (ie: be sure to call
MenuModelExt::get_n_items
first).
model
a MenuModel
item_index
the index of an item in model
Returns
a new MenuItem
.
pub fn new_section<P: IsA<MenuModel>>(
label: Option<&str>,
section: &P
) -> MenuItem
[src]
label: Option<&str>,
section: &P
) -> MenuItem
Creates a new MenuItem
representing a section.
This is a convenience API around MenuItem::new
and
MenuItem::set_section
.
The effect of having one menu appear as a section of another is
exactly as it sounds: the items from section
become a direct part of
the menu that menu_item
is added to.
Visual separation is typically displayed between two non-empty
sections. If label
is non-None
then it will be encorporated into
this visual indication. This allows for labeled subsections of a
menu.
As a simple example, consider a typical "Edit" menu from a simple program. It probably contains an "Undo" and "Redo" item, followed by a separator, followed by "Cut", "Copy" and "Paste".
This would be accomplished by creating three Menu
instances. The
first would be populated with the "Undo" and "Redo" items, and the
second with the "Cut", "Copy" and "Paste" items. The first and
second menus would then be added as submenus of the third. In XML
format, this would look something like the following:
<menu id='edit-menu'>
<section>
<item label='Undo'/>
<item label='Redo'/>
</section>
<section>
<item label='Cut'/>
<item label='Copy'/>
<item label='Paste'/>
</section>
</menu>
The following example is exactly equivalent. It is more illustrative of the exact relationship between the menus and items (keeping in mind that the 'link' element defines a new menu that is linked to the containing one). The style of the second example is more verbose and difficult to read (and therefore not recommended except for the purpose of understanding what is really going on).
<menu id='edit-menu'>
<item>
<link name='section'>
<item label='Undo'/>
<item label='Redo'/>
</link>
</item>
<item>
<link name='section'>
<item label='Cut'/>
<item label='Copy'/>
<item label='Paste'/>
</link>
</item>
</menu>
label
the section label, or None
section
a MenuModel
with the items of the section
Returns
a new MenuItem
pub fn new_submenu<P: IsA<MenuModel>>(
label: Option<&str>,
submenu: &P
) -> MenuItem
[src]
label: Option<&str>,
submenu: &P
) -> MenuItem
Creates a new MenuItem
representing a submenu.
This is a convenience API around MenuItem::new
and
MenuItem::set_submenu
.
label
the section label, or None
submenu
a MenuModel
with the items of the submenu
Returns
a new MenuItem
pub fn get_attribute_value(
&self,
attribute: &str,
expected_type: Option<&VariantTy>
) -> Option<Variant>
[src]
&self,
attribute: &str,
expected_type: Option<&VariantTy>
) -> Option<Variant>
Queries the named attribute
on self
.
If expected_type
is specified and the attribute does not have this
type, None
is returned. None
is also returned if the attribute
simply does not exist.
attribute
the attribute name to query
expected_type
the expected type of the attribute
Returns
the attribute value, or None
pub fn get_link(&self, link: &str) -> Option<MenuModel>
[src]
pub fn set_action_and_target_value(
&self,
action: Option<&str>,
target_value: Option<&Variant>
)
[src]
&self,
action: Option<&str>,
target_value: Option<&Variant>
)
Sets or unsets the "action" and "target" attributes of self
.
If action
is None
then both the "action" and "target" attributes
are unset (and target_value
is ignored).
If action
is non-None
then the "action" attribute is set. The
"target" attribute is then set to the value of target_value
if it is
non-None
or unset otherwise.
Normal menu items (ie: not submenu, section or other custom item
types) are expected to have the "action" attribute set to identify
the action that they are associated with. The state type of the
action help to determine the disposition of the menu item. See
Action
and ActionGroup
for an overview of actions.
In general, clicking on the menu item will result in activation of the named action with the "target" attribute given as the parameter to the action invocation. If the "target" attribute is not set then the action is invoked with no parameter.
If the action has no state then the menu item is usually drawn as a plain menu item (ie: with no additional decoration).
If the action has a boolean state then the menu item is usually drawn
as a toggle menu item (ie: with a checkmark or equivalent
indication). The item should be marked as 'toggled' or 'checked'
when the boolean state is true
.
If the action has a string state then the menu item is usually drawn
as a radio menu item (ie: with a radio bullet or equivalent
indication). The item should be marked as 'selected' when the string
state is equal to the value of the target
property.
See MenuItem::set_action_and_target
or
MenuItem::set_detailed_action
for two equivalent calls that are
probably more convenient for most uses.
action
the name of the action for this item
target_value
a glib::Variant
to use as the action target
pub fn set_attribute_value(&self, attribute: &str, value: Option<&Variant>)
[src]
Sets or unsets an attribute on self
.
The attribute to set or unset is specified by attribute
. This
can be one of the standard attribute names G_MENU_ATTRIBUTE_LABEL
,
G_MENU_ATTRIBUTE_ACTION
, G_MENU_ATTRIBUTE_TARGET
, or a custom
attribute name.
Attribute names are restricted to lowercase characters, numbers
and '-'. Furthermore, the names must begin with a lowercase character,
must not end with a '-', and must not contain consecutive dashes.
must consist only of lowercase ASCII characters, digits and '-'.
If value
is non-None
then it is used as the new value for the
attribute. If value
is None
then the attribute is unset. If
the value
glib::Variant
is floating, it is consumed.
See also MenuItem::set_attribute
for a more convenient way to do
the same.
attribute
the attribute to set
value
a glib::Variant
to use as the value, or None
pub fn set_detailed_action(&self, detailed_action: &str)
[src]
Sets the "action" and possibly the "target" attribute of self
.
The format of detailed_action
is the same format parsed by
Action::parse_detailed_name
.
See MenuItem::set_action_and_target
or
MenuItem::set_action_and_target_value
for more flexible (but
slightly less convenient) alternatives.
See also MenuItem::set_action_and_target_value
for a description of
the semantics of the action and target attributes.
detailed_action
the "detailed" action string
pub fn set_icon<P: IsA<Icon>>(&self, icon: &P)
[src]
Sets (or unsets) the icon on self
.
This call is the same as calling Icon::serialize
and using the
result as the value to MenuItem::set_attribute_value
for
G_MENU_ATTRIBUTE_ICON
.
This API is only intended for use with "noun" menu items; things like bookmarks or applications in an "Open With" menu. Don't use it on menu items corresponding to verbs (eg: stock icons for 'Save' or 'Quit').
If icon
is None
then the icon is unset.
icon
a Icon
, or None
pub fn set_label(&self, label: Option<&str>)
[src]
Sets or unsets the "label" attribute of self
.
If label
is non-None
it is used as the label for the menu item. If
it is None
then the label attribute is unset.
label
the label to set, or None
to unset
pub fn set_link<P: IsA<MenuModel>>(&self, link: &str, model: Option<&P>)
[src]
Creates a link from self
to model
if non-None
, or unsets it.
Links are used to establish a relationship between a particular menu
item and another menu. For example, G_MENU_LINK_SUBMENU
is used to
associate a submenu with a particular menu item, and G_MENU_LINK_SECTION
is used to create a section. Other types of link can be used, but there
is no guarantee that clients will be able to make sense of them.
Link types are restricted to lowercase characters, numbers
and '-'. Furthermore, the names must begin with a lowercase character,
must not end with a '-', and must not contain consecutive dashes.
link
type of link to establish or unset
model
the MenuModel
to link to (or None
to unset)
pub fn set_section<P: IsA<MenuModel>>(&self, section: Option<&P>)
[src]
Sets or unsets the "section" link of self
to section
.
The effect of having one menu appear as a section of another is
exactly as it sounds: the items from section
become a direct part of
the menu that self
is added to. See MenuItem::new_section
for more information about what it means for a menu item to be a
section.
section
a MenuModel
, or None
pub fn set_submenu<P: IsA<MenuModel>>(&self, submenu: Option<&P>)
[src]
Sets or unsets the "submenu" link of self
to submenu
.
If submenu
is non-None
, it is linked to. If it is None
then the
link is unset.
The effect of having one menu appear as a submenu of another is exactly as it sounds.
submenu
a MenuModel
, or None
Trait Implementations
impl Clone for MenuItem
fn clone(&self) -> MenuItem
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for MenuItem
impl Display for MenuItem
[src]
impl Eq for MenuItem
impl Hash for MenuItem
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl Ord for MenuItem
fn cmp(&self, other: &MenuItem) -> Ordering
#[must_use]
fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]
fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]
fn clamp(self, min: Self, max: Self) -> Self
[src]
impl<T: ObjectType> PartialEq<T> for MenuItem
impl<T: ObjectType> PartialOrd<T> for MenuItem
fn partial_cmp(&self, other: &T) -> Option<Ordering>
#[must_use]
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
impl StaticType for MenuItem
fn static_type() -> Type
Auto Trait Implementations
impl RefUnwindSafe for MenuItem
impl !Send for MenuItem
impl !Sync for MenuItem
impl Unpin for MenuItem
impl UnwindSafe for MenuItem
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
[src]
Sub: IsA<Super>,
Super: IsA<Super>,
impl<T> Cast for T where
T: ObjectType,
[src]
T: ObjectType,
fn upcast<T>(self) -> T where
Self: IsA<T>,
T: ObjectType,
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Self: IsA<T>,
T: ObjectType,
fn upcast_ref<T>(&self) -> &T where
Self: IsA<T>,
T: ObjectType,
[src]
Self: IsA<T>,
T: ObjectType,
fn downcast<T>(self) -> Result<T, Self> where
Self: CanDowncast<T>,
T: ObjectType,
[src]
Self: CanDowncast<T>,
T: ObjectType,
fn downcast_ref<T>(&self) -> Option<&T> where
Self: CanDowncast<T>,
T: ObjectType,
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Self: CanDowncast<T>,
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
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T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
[src]
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
[src]
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
[src]
T: ObjectType,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ObjectExt for T where
T: ObjectType,
[src]
T: ObjectType,
fn is<U>(&self) -> bool where
U: StaticType,
[src]
U: StaticType,
fn get_type(&self) -> Type
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fn get_object_class(&self) -> &ObjectClass
[src]
fn set_property<'a, N>(
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
[src]
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
fn block_signal(&self, handler_id: &SignalHandlerId)
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fn unblock_signal(&self, handler_id: &SignalHandlerId)
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fn stop_signal_emission(&self, signal_name: &str)
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fn disconnect(&self, handler_id: SignalHandlerId)
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Send + Sync + Fn(&T, &ParamSpec),
[src]
F: 'static + Send + Sync + Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
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&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
fn notify<'a, N>(&self, property_name: N) where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
fn notify_by_pspec(&self, pspec: &ParamSpec)
[src]
fn has_property<'a, N>(
&self,
property_name: N,
type_: Option<Type>
) -> Result<(), BoolError> where
N: Into<&'a str>,
[src]
&self,
property_name: N,
type_: Option<Type>
) -> Result<(), BoolError> where
N: Into<&'a str>,
fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type> where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
fn list_properties(&self) -> Vec<ParamSpec>
[src]
fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
fn emit<'a, N>(
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
[src]
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
fn downgrade(&self) -> WeakRef<T>
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fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType,
[src]
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType,
fn ref_count(&self) -> u32
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impl<'a, T> ToGlibContainerFromSlice<'a, *const GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
[src]
t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
[src]
_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GList
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impl<'a, T> ToGlibContainerFromSlice<'a, *const GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
[src]
t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
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_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GPtrArray
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impl<'a, T> ToGlibContainerFromSlice<'a, *mut GArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<Array>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
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t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
[src]
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GArray
[src]
impl<'a, T> ToGlibContainerFromSlice<'a, *mut GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
[src]
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
[src]
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GList
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impl<'a, T> ToGlibContainerFromSlice<'a, *mut GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
[src]
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
[src]
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GPtrArray
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> ToSendValue for T where
T: ToValue + SetValue + Send + ?Sized,
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T: ToValue + SetValue + Send + ?Sized,
fn to_send_value(&self) -> SendValue
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impl<T> ToString for T where
T: Display + ?Sized,
[src]
T: Display + ?Sized,
impl<T> ToValue for T where
T: SetValue + ?Sized,
[src]
T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,