[−][src]Trait gio::SocketConnectionExt
Required methods
fn connect<P: IsA<SocketAddress>, Q: IsA<Cancellable>>(
&self,
address: &P,
cancellable: Option<&Q>
) -> Result<(), Error>
&self,
address: &P,
cancellable: Option<&Q>
) -> Result<(), Error>
Connect self to the specified remote address.
address
a SocketAddress specifying the remote address.
cancellable
a Cancellable or None
Returns
true if the connection succeeded, false on error
fn connect_async<P: IsA<SocketAddress>, Q: IsA<Cancellable>, R: FnOnce(Result<(), Error>) + Send + 'static>(
&self,
address: &P,
cancellable: Option<&Q>,
callback: R
)
&self,
address: &P,
cancellable: Option<&Q>,
callback: R
)
Asynchronously connect self to the specified remote address.
This clears the Socket:blocking flag on self's underlying
socket if it is currently set.
Use SocketConnectionExt::connect_finish to retrieve the result.
address
a SocketAddress specifying the remote address.
cancellable
a Cancellable or None
callback
a GAsyncReadyCallback
user_data
user data for the callback
fn connect_async_future<P: IsA<SocketAddress> + Clone + 'static>(
&self,
address: &P
) -> Pin<Box_<dyn Future<Output = Result<(), Error>> + 'static>>
&self,
address: &P
) -> Pin<Box_<dyn Future<Output = Result<(), Error>> + 'static>>
fn get_local_address(&self) -> Result<SocketAddress, Error>
Try to get the local address of a socket connection.
Returns
a SocketAddress or None on error.
Free the returned object with gobject::ObjectExt::unref.
fn get_remote_address(&self) -> Result<SocketAddress, Error>
Try to get the remote address of a socket connection.
Since GLib 2.40, when used with SocketClientExt::connect or
SocketClientExt::connect_async, during emission of
SocketClientEvent::Connecting, this function will return the remote
address that will be used for the connection. This allows
applications to print e.g. "Connecting to example.com
(10.42.77.3)...".
Returns
a SocketAddress or None on error.
Free the returned object with gobject::ObjectExt::unref.
fn get_socket(&self) -> Option<Socket>
Gets the underlying Socket object of the connection.
This can be useful if you want to do something unusual on it
not supported by the SocketConnection APIs.
Returns
a Socket or None on error.
fn is_connected(&self) -> bool
Checks if self is connected. This is equivalent to calling
SocketExt::is_connected on self's underlying Socket.
Returns
whether self is connected
Implementors
impl<O: IsA<SocketConnection>> SocketConnectionExt for O[src]
fn connect<P: IsA<SocketAddress>, Q: IsA<Cancellable>>(
&self,
address: &P,
cancellable: Option<&Q>
) -> Result<(), Error>[src]
&self,
address: &P,
cancellable: Option<&Q>
) -> Result<(), Error>
fn connect_async<P: IsA<SocketAddress>, Q: IsA<Cancellable>, R: FnOnce(Result<(), Error>) + Send + 'static>(
&self,
address: &P,
cancellable: Option<&Q>,
callback: R
)[src]
&self,
address: &P,
cancellable: Option<&Q>,
callback: R
)
fn connect_async_future<P: IsA<SocketAddress> + Clone + 'static>(
&self,
address: &P
) -> Pin<Box_<dyn Future<Output = Result<(), Error>> + 'static>>[src]
&self,
address: &P
) -> Pin<Box_<dyn Future<Output = Result<(), Error>> + 'static>>