[−]Struct gio::Socket
A Socket is a low-level networking primitive. It is a more or less
direct mapping of the BSD socket API in a portable GObject based API.
It supports both the UNIX socket implementations and winsock2 on Windows.
Socket is the platform independent base upon which the higher level
network primitives are based. Applications are not typically meant to
use it directly, but rather through classes like SocketClient,
SocketService and SocketConnection. However there may be cases where
direct use of Socket is useful.
Socket implements the Initable interface, so if it is manually constructed
by e.g. gobject::Object::new you must call Initable::init and check the
results before using the object. This is done automatically in
Socket::new and Socket::new_from_fd, so these functions can return
None.
Sockets operate in two general modes, blocking or non-blocking. When
in blocking mode all operations (which don’t take an explicit blocking
parameter) block until the requested operation
is finished or there is an error. In non-blocking mode all calls that
would block return immediately with a IOErrorEnum::WouldBlock error.
To know when a call would successfully run you can call SocketExt::condition_check,
or SocketExt::condition_wait. You can also use Socket::create_source and
attach it to a glib::MainContext to get callbacks when I/O is possible.
Note that all sockets are always set to non blocking mode in the system, and
blocking mode is emulated in GSocket.
When working in non-blocking mode applications should always be able to
handle getting a IOErrorEnum::WouldBlock error even when some other
function said that I/O was possible. This can easily happen in case
of a race condition in the application, but it can also happen for other
reasons. For instance, on Windows a socket is always seen as writable
until a write returns IOErrorEnum::WouldBlock.
GSockets can be either connection oriented or datagram based.
For connection oriented types you must first establish a connection by
either connecting to an address or accepting a connection from another
address. For connectionless socket types the target/source address is
specified or received in each I/O operation.
All socket file descriptors are set to be close-on-exec.
Note that creating a Socket causes the signal SIGPIPE to be
ignored for the remainder of the program. If you are writing a
command-line utility that uses Socket, you may need to take into
account the fact that your program will not automatically be killed
if it tries to write to stdout after it has been closed.
Like most other APIs in GLib, Socket is not inherently thread safe. To use
a Socket concurrently from multiple threads, you must implement your own
locking.
Implements
Methods
impl Socket[src]
pub unsafe fn new_from_fd<T: IntoRawFd>(fd: T) -> Result<Socket, Error>[src]
Creates a new Socket from a native file descriptor
or winsock SOCKET handle.
This reads all the settings from the file descriptor so that
all properties should work. Note that the file descriptor
will be set to non-blocking mode, independent on the blocking
mode of the Socket.
On success, the returned Socket takes ownership of fd. On failure, the
caller must close fd themselves.
Since GLib 2.46, it is no longer a fatal error to call this on a non-socket
descriptor. Instead, a GError will be set with code IOErrorEnum::Failed
fd
a native socket file descriptor.
Returns
a Socket or None on error.
Free the returned object with gobject::ObjectExt::unref.
impl Socket[src]
pub fn new(
family: SocketFamily,
type_: SocketType,
protocol: SocketProtocol
) -> Result<Socket, Error>[src]
family: SocketFamily,
type_: SocketType,
protocol: SocketProtocol
) -> Result<Socket, Error>
Creates a new Socket with the defined family, type and protocol.
If protocol is 0 (SocketProtocol::Default) the default protocol type
for the family and type is used.
The protocol is a family and type specific int that specifies what
kind of protocol to use. SocketProtocol lists several common ones.
Many families only support one protocol, and use 0 for this, others
support several and using 0 means to use the default protocol for
the family and type.
The protocol id is passed directly to the operating
system, so you can use protocols not listed in SocketProtocol if you
know the protocol number used for it.
family
the socket family to use, e.g. SocketFamily::Ipv4.
type_
the socket type to use.
protocol
the id of the protocol to use, or 0 for default.
Returns
a Socket or None on error.
Free the returned object with gobject::ObjectExt::unref.
Trait Implementations
impl AsRawFd for Socket[src]
impl Clone for Socket
fn clone(&self) -> Socket
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Debug for Socket
impl Display for Socket[src]
impl Eq for Socket
impl Hash for Socket
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
H: Hasher,
impl Ord for Socket
fn cmp(&self, other: &Socket) -> Ordering
#[must_use]
fn max(self, other: Self) -> Self1.21.0[src]
#[must_use]
fn min(self, other: Self) -> Self1.21.0[src]
#[must_use]
fn clamp(self, min: Self, max: Self) -> Self[src]
impl<T: ObjectType> PartialEq<T> for Socket
impl<T: ObjectType> PartialOrd<T> for Socket
fn partial_cmp(&self, other: &T) -> Option<Ordering>
#[must_use]
fn lt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
fn le(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
fn gt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
fn ge(&self, other: &Rhs) -> bool1.0.0[src]
impl SendUnique for Socket[src]
impl StaticType for Socket
fn static_type() -> Type
Auto Trait Implementations
impl RefUnwindSafe for Socket
impl !Send for Socket
impl !Sync for Socket
impl Unpin for Socket
impl UnwindSafe for Socket
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>, [src]
Sub: IsA<Super>,
Super: IsA<Super>,
impl<T> Cast for T where
T: ObjectType, [src]
T: ObjectType,
fn upcast<T>(self) -> T where
Self: IsA<T>,
T: ObjectType, [src]
Self: IsA<T>,
T: ObjectType,
fn upcast_ref<T>(&self) -> &T where
Self: IsA<T>,
T: ObjectType, [src]
Self: IsA<T>,
T: ObjectType,
fn downcast<T>(self) -> Result<T, Self> where
Self: CanDowncast<T>,
T: ObjectType, [src]
Self: CanDowncast<T>,
T: ObjectType,
fn downcast_ref<T>(&self) -> Option<&T> where
Self: CanDowncast<T>,
T: ObjectType, [src]
Self: CanDowncast<T>,
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType, [src]
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType, [src]
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType, [src]
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType, [src]
T: ObjectType,
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ObjectExt for T where
T: ObjectType, [src]
T: ObjectType,
fn is<U>(&self) -> bool where
U: StaticType, [src]
U: StaticType,
fn get_type(&self) -> Type[src]
fn get_object_class(&self) -> &ObjectClass[src]
fn set_property<'a, N>(
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>, [src]
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
N: Into<&'a str>, [src]
N: Into<&'a str>,
fn block_signal(&self, handler_id: &SignalHandlerId)[src]
fn unblock_signal(&self, handler_id: &SignalHandlerId)[src]
fn stop_signal_emission(&self, signal_name: &str)[src]
fn disconnect(&self, handler_id: SignalHandlerId)[src]
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Send + Sync + Fn(&T, &ParamSpec), [src]
F: 'static + Send + Sync + Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec), [src]
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
fn notify<'a, N>(&self, property_name: N) where
N: Into<&'a str>, [src]
N: Into<&'a str>,
fn notify_by_pspec(&self, pspec: &ParamSpec)[src]
fn has_property<'a, N>(
&self,
property_name: N,
type_: Option<Type>
) -> Result<(), BoolError> where
N: Into<&'a str>, [src]
&self,
property_name: N,
type_: Option<Type>
) -> Result<(), BoolError> where
N: Into<&'a str>,
fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type> where
N: Into<&'a str>, [src]
N: Into<&'a str>,
fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>, [src]
N: Into<&'a str>,
fn list_properties(&self) -> Vec<ParamSpec>[src]
fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>, [src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>, [src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>, [src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
fn emit<'a, N>(
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>, [src]
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
fn downgrade(&self) -> WeakRef<T>[src]
fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType, [src]
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType,
fn ref_count(&self) -> u32[src]
impl<'a, T> ToGlibContainerFromSlice<'a, *const GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>, [src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)[src]
t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)[src]
_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GList[src]
impl<'a, T> ToGlibContainerFromSlice<'a, *const GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>, [src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)[src]
t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)[src]
_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GPtrArray[src]
impl<'a, T> ToGlibContainerFromSlice<'a, *mut GArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>, [src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<Array>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)[src]
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)[src]
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GArray[src]
impl<'a, T> ToGlibContainerFromSlice<'a, *mut GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>, [src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)[src]
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)[src]
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GList[src]
impl<'a, T> ToGlibContainerFromSlice<'a, *mut GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>, [src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)[src]
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)[src]
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GPtrArray[src]
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T> ToString for T where
T: Display + ?Sized, [src]
T: Display + ?Sized,
impl<T> ToValue for T where
T: SetValue + ?Sized, [src]
T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,